I have some new gameplays ideas for my Verdante Bacc :
- Monk and Monastery. People can donate money to a monk. When that monk have a certain amount of money he can run the Monastery (which is a home-business). Donators count as followers of the religion (for the Power purpose). Some of them can join the community of the monastery later in their lifetime. The monastery is a real investment for the city because taxes will be important.
- Military. The will have their own aera, a military base and training ground, the general will have a villa. If militaries have power, they can organize a military service. Other ideas for militaries.
- Power. If the city can’t have a mayor for one reason or another, the power can go to the militaries or the religious, by number of religious or military. Taxes will go to the power in place.
- Penalties. If your Sims is caught by a policeman/monk/military doing some illegal stuff, the Sims in question will have to pay a penalty during his round. The penalty will be represent by a certain item in his inventory, one of that item : 200$ to pay, two 400 $ etc…
- Illegal stuff. Things like steal newspapers, hitting trash can, put soap in foutains, fight someone. With a different power come new laws. With military power, a curfew is settled (A Sims who walk-by in a residential aera during the night will have a penalty). With a religious power, smooching in public and adultery will be punish.